The Drow

Session 7: Loose Ends in Skullport

The Millithor Drow took care of any loose ends in Skullport. They finished the summoning circle they needed, started seeing income from the operations, and ensnared a succubus to go tempt Randulaith, one of the last of the Eye’s lieutenants.

Session 6 : Takeover of the Eye's Lieutenants

The Millithor Drow proceded to take over most of the important lieutenants of the Eye’s operations. The Agents of the Eye are effectively under the control of the Millithor Drow.

They were also visited by Vhaeraun, who had offered a switch of allegiance as double-agents for him against Lolth.

Session 5 : The Capture of Ahmaergo

The Millithor Drow met with Shindia Darkeyes who explained the workings of the Agents of the Eye and of the Iron Ring.

They also managed to enslave Ahmaergo the Horned dwarf, in order to continue the Eye’s slave trade.

Vhaeraun had also visited the Drow explaining to them the importance of the Tower of Ashaba, and to seek out Azmaer, the last Marshall of the Tower.

Session 4 : Skullport

The players handled their Skullport business, as well as acquiring Stardock from Halaster. They met Shindia Darkeyes.

Session 3: Halaster's Rescue

The Millithor Drow managed to enter Stardock, defeating wave after wave of Umber Hulks and illithid. Once they reached Halaster, they setup a quick rescue attempt, surviving the meteor swarm onslaught of a high-powered lich, who was promptly disintegrated by Scryvus’ psionic attacks.

Halaster was grateful and rewarded the Drow aptly.

Session 2 : Crystal Labyrinth

The Millithor drow have confronted more of the gated-monsters in the Crystal Labyrinth, and have managed to find the Aquitocrun, and passed into the Rift, into what seems to be an asteroid in space. There they were assaulted by a band of umber hulks and a mind flayer.

Session 1 : Search for Halaster

Shanna and Maraxus of House Millithor deal with the fallout of destroying the Eye. House Millithor sends Scryvus along with 20 drow soldiers to help fortify the area, with Shanna creating skeletons (30) to help out.

The Horned Dwarf is curious as to how these drow have managed to create such a vacuum in the slave trade, and is not please with its results.

Gates in Skullport start ejecting strange creatures randomly, and the Skulls suddenly teleport the players into the Crystal Labyrinth. The drow discover that Khelben Blackstaff has requested the aid of adventurers to discover the fate of Halaster, lord of Undermountain, whose absence has lead to realm-wide gate chaos.

The Millithor drow have managed to defeat the Company of the Silver Shield, and have geas-ed its priest into helping them find the Aquitocrun.


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